HYPER FUNK was made for the DNA Jam 1.  

The criteria for the theme were as follows: Action, Platformer, Hyperactive, Funky Sounds, Playability.

This action platformer is not easy, and your fingers will be hyperactive, while you try to stay on top of many moving and disappearing platforms. Enjoy the funky sound track as you collect all the orbs of energy and climb your way to the top.  Follow the checkpoints made for immediate playability .

Made with Game Maker Studio 2

Sounds purchased from Soundsnap.com,  made in BFXR

Very minimal code was pulled from other projects such as GUI display, but most was written from scratch.

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